Jiaquan (Jack) Li

Berkeley, CA

669 [dash] 245 [dash] 0087 | li [dot] jack [dot] services [at] gmail [dot] com | linkedin.com/in/jiaquan-li | github.com/iwnlcern

Education

University of California, Berkeley

B.A. Mathematics; Intended B.A. Computer Science (on leave; plan to return)

Aug 2024 - Jan 2026
GPA: 3.838/4.000
  • Coursework (CS): Performance Analysis and Optimization of Computer Systems; Data Structures; Structure and Interpretation of Computer Programs
  • Coursework (Math/Physics): Abstract Algebra; Differential Topology; Real Analysis; Honors Linear Algebra; Discrete Math; Calculus I/II/III; Quantum Mechanics I

Experience

polymr

Founding Engineer

San Francisco, CA
Jan 2026 - Present
  • Built a C++23 planning engine and Python/FastAPI planner services for MRP, MRP II, DDMRP, and MPS, shipping deterministic JSON contracts and APIs for BOM explosion, vendor selection, capacity planning, routing optimization, release readiness, and scheduling.
  • Built the startup's multi-tenant ERP backend in Bun/Express with tenant-scoped DB middleware, runtime SQL guards, schema migrations, real-time SSE flows, and backend support for planning, procurement, tracking, and assistant workflows.
  • Delivered core production integrations including QuickBooks Online exports, OAuth/PKCE token flows, append-only job processing, Twilio/WhatsApp shop-floor workflows, and email/document ingestion pipelines for procurement operations.
  • Built internal platform and automation infrastructure for autonomous development workflows, including a multi-repo control plane, isolated git worktrees, scheduler/repair loops, GitHub and Linear orchestration, review-environment leasing, deployment diagnostics, and evidence-backed validation.

California Partners for Advanced Transportation Technology (PATH)

Undergraduate Researcher

Berkeley, CA
Oct 2025 - Jan 2026
  • Developing supervised and deep reinforcement learning lane-change policies in an in-house microscopic traffic simulator using Python and PyTorch.
  • Defining state/action spaces and reward functions that trade off safety, comfort, and throughput; engineering trajectory features (relative speed, gaps, headway) from simulator logs with NumPy/pandas.
  • Prototyping and evaluating supervised baselines and RL agents against collision rate, successful lane changes, and travel time across traffic densities.

Industrial Cyber-Physical Systems (iCyPhy)

Undergraduate Researcher

Berkeley, CA
Sept 2025 - Jan 2026
  • Bridged Lingua Franca's deterministic reactor model with GameTime by generating per-reaction C and uC code and meta-CFGs to compute distributed worst-case execution time (WCET) bounds for distributed programs.
  • Formally validated the LF to GameTime translation using KLEE symbolic execution over ~37k paths and more than 9 million symbolic instructions, ensuring functional equivalence between LF reactions and the transformed analysis model.
  • Deployed ForkJoin, TCP, and MapReduce benchmarks on a 3-node FRDM-K64F and Zephyr testbed, measuring ~1 ms network RTT, ~6 ms LF runtime overhead, and WCET overestimates by ~23% compared to max observed execution time.

Projects

PWM - CLI Password Manager

Open-Source Project

GitHub
Berkeley, CA
Dec 2025
  • Built an open-source C3 CLI password manager with SQLCipher-encrypted SQLite vaults; CRUD keyed by (site, username); multi-vault selection via --db-name/--db-path.
  • Implemented secure UX primitives: echo-disabled password prompts, explicit zeroization of in-memory secrets after use, and cross-platform clipboard copy with timed auto-clear (10s).
  • Stack: C3, SQLite/SQLCipher; OS clipboard utilities (pbcopy/xclip/clip).

AIMPOSTER - Multiplayer AI Chatroom & Game

Hackathon Project, CalHacks 2025

GitHub
San Francisco, CA
Oct 2025
  • Built a real-time multi-room chat platform with an LLM assistant (Flask, Flask-SocketIO, SQLite), persisting history and surfacing snapshots for reconnecting users.
  • Implemented JWT-based auth for protected WebSocket events, message persistence, and stop-generation controls; parsed SSE streams with httpx to chunk long AI responses and keep the UI responsive.
  • Shipped the \"Find the AI\" social game: lobby codes, anonymized nicknames, auto-injected AI player, chat/vote timers, supermajority force-end, mute-on-elimination, and a reveal screen.
  • Stack: Python (Flask, Flask-SocketIO, Flask-JWT-Extended, Flask-SQLAlchemy, Flask-CORS, Flask-Limiter, httpx), SQLite; JavaScript/Socket.IO client.

Reddit Confessions Through a Temporal Lens

Personal Research Project

Project site
Berkeley, CA
Jul 2025 - Aug 2025
  • Analyzed 50,000 Reddit posts; DST-aware UTC to US/Eastern conversion; derived time-of-day and weekday/weekend features; filtered noise ([removed], [deleted], very short texts).
  • Built an NLP pipeline (TF-IDF 1-3 grams, Word2Vec bias axes, t-SNE) to compare lexical fields across temporal slices; visualized trends with matplotlib and interactive Bokeh.
  • Stack: Python (pandas, NumPy, scikit-learn, gensim), matplotlib, Bokeh.

Publications

Formally Verified Worst-Case Execution Time Analysis of Distributed Lingua Franca Systems via GameTime

Zeynep Guzey, Anagha Ananth, Matthew Cai, Jiaquan Li

EECS Department, UC Berkeley

Fall 2025

Skills

Languages: Python, C++ (20/23), C, SQL, JavaScript/TypeScript, Java, C3

Backend & Systems: FastAPI, Express/Node.js, Bun, SQLite, PostgreSQL, Redis, SSE, WebSockets, multi-tenant SaaS architecture, background workers, job queues, webhook processing

AI & Agent Systems: LangGraph, LangChain, OpenAI API, Anthropic API, tool-calling agents, streaming LLM applications, checkpointed workflows, interrupt/resume flows

Infra & Tooling: AWS (EC2, ECR, SSM), Docker Compose, GitHub Actions, Git, Unix shell, systemd, CMake, Ninja, pybind11, OpenAPI, contract testing

Domain & Integrations: MRP/MRP II, DDMRP, MPS, QuickBooks Online, OAuth 2.0/PKCE, Twilio/WhatsApp, AgentMail, document pipelines

Data & ML: pandas, NumPy, SciPy, scikit-learn, PyTorch